Games for Ages 3 to 7

The Adventures of Harley
Our farm dog Harley runs so fast that cars have to chase him. He also has a great sense of humor and likes to hide and then later bring back our Favorite Things. In this adventure game, we all help Harley find and bring back Home as many of the Favorite Things as we can. But he will have to look out for fellow prowlers such as the Bear, Raccoon, Skunk, Porcupine and some nasty Briar Patches. We may have to call in the Vet!
1 to 6 players, ages 5-9.

A Beautiful Place
An ecology game for children! Planet Earth can be a beautiful place, shared by all. Sadly it has been harmed and made ugly in lots of ways. Players work together to restore the beauty. Can they do it before the dark pollution clouds encircle the beautiful place? They have a much better chance if they work together. Environmental concepts are presented in a simple way. Or, just play it as an exciting nature game.
1 to 4 players, ages 4-7.

Berries, Bugs & Bullfrogs
Players form as many good Berry Patches as they can, with the help of the friendly Bullfrogs. Six tiles have only Berries on them. Six have only Bugs. Eight have both Berries and Bugs. The Bug shown is a Slug, one of the few insects that damage Strawberries. Each of the 12 Bullfrogs can eat one bug. The basic mathematical skills of adding, subtracting, multiplying and dividing all get a workout. Four different cooperative tile games. Fun!
1 to 12 players, ages 4-7.
Caves and Claws
A fantasy archaeology game of action and adventure featuring elements of suspense, careful planning, teamwork, danger and humor. The game has three parts, First, we have to hack out the Paths to the abandoned Caves and Temples. Second, using the connected paths, we search for and discover the Treasures. Finally, we must return safely to Base Camp with what we gathered. Clear paths in the jungle, find treasures, and think our way around obstacles to bring them back to camp.
1 to 4 players, ages 6 to adult.
Early Years
Four co-operative card games for the younger ages: Alphabet Soup-a domino word game, Animal Train-connect halves of animals to form a long train, Fuzzy Math-form a long caterpillar of numbers and math signs, Story Time-create stories on the spot. Each game nurtures and encourages a blend of close observation, communication, and imagination along with some academic, social and memory skills. A big bargain with lots of play value, and just plain fun to play!
1 to 12 players, ages 4-7; group game rules included for up to 36 players.
Funny Face
A hilarious, quick-moving pantomime game that kids just love. Players move around the board, helping each other bring all the things needed for a party. Command Cards get turned, describing an action to be done or something to pretend to be. Because you keep up your mime until the next turn, many funny interpretations happen at once. Everyone stays involved with so many funny things happening at once. We advise parents and teachers to join in! Rules for a mime show included.
3 to 18 players, ages 3-8.
Granny's House
An adventure game designed to encourage thought and imagination in young children. On our journey to Granny's we go through Dark Woods, cross a Stream, need to be very careful passing a Sleepy Bear, etc. We decide what to bring along. Maybe our Dog will help us; maybe a basket of Food; perhaps some Sticks and a Rope. Players will have to use these items to invent ways to deal with whatever Obstacle they meet.
1 to 6 players, ages 4-7.
Harvest Time
One of their top rated games! First, gardens are planted. Then everyone rolls the special die to do the harvesting which must be done before winter comes. Will we get all the crops in? Maybe, if we remember to help each other out. A simple but challenging game for beginners.
2 to 4 players, ages 3-7.
Max
We must help get the little Creatures safely home before Max, the Tomcat, catches them. In an exciting way, chldren learn logic, consultation and decision making. An important issue to discuss is also raised: we don't like Max catching those Little Ones, yet we recognize that he is a natural hunter. How do we resolve this in our minds and hearts?
1 to 8 players, ages 4-7.
Old Spider and the Fly
The bugs are back in our cabin, and Old Spider has put his web for them. We can help him catch them. As the game goes on, some of the bugs may wiggle free and fly out the window. They can be very tricky! So, we and the Old Spider must make some careful choices. "A quick moving, fun game, helping to dispel the myth that spiders are scary."
1 to 6 players, ages 4-7.
Princess
An exciting fantasy game giving thoughful and imaginative play experience. Our princess is a sturdy little girl in the Castle who needs to be rescued from a Mean Guard and Fierce Dog. It's not going to be easy - and besides, Darkness is coming!
2 to 4 players, ages 4-7.
Round-Up
The horses have been running wild on the range. Our job is to round up as many as we can and bring them back to the Ranch Corral. Maybe some are in the Box Canyons. Maybe some are grazing along the Trail. As we ride out, we'll have to get some Lassoes and Binoculars and watch out for Falling Rocks! Players work together as a team, sharing eaquipment and talking over Ideas. The random setup makes each game a new adventure and fun for parents, too.
1 to 8 players, ages 5-7.
Sand Castles
A gentle game of strategy that gets us thinking. It's a quiet, beautiful day with water lapping at the shore. But a wind begins to stir and some large Waves move slowly toward our Castles. Can we finish all three of them before those big Waves wash in? Let's gather some sand, share our pails and shovels, and work hard together. This way, we have a much better chance of finishing.
1 to 8 players, ages 5-7.
|
Sleeping Grump
A story adventure game! Grump has taken the villager's treasures up the beanstalk. Can they get them back, and leave the Grump his share, without waking him up? Together, players climb to the top to recover their treasures. Players share the treasures and leave some behind for Grump. Their kindness will help change him. The game is won when everyone has some of the treasure.
2 to 4 players, ages 4-7.
|
Snowstorm
Skills of decision making, communications, and creative thinking get a work out when a winter storm hits the city, and people have places to go. Can the roads be kept clear and people brought safely to their destinations? Deep snow? Bad ice? We decide when and where to do some plowing or spreading of sand. The weather keeps changing, so we have to be alert! Each game is different and exciting. Don't get stuck on Fifth Avenue, Dad!
1 to 12 players, ages 5-8.
Walk in the Woods
A game which nurtures sharing, observation and memory skills. Let's have a great day in the Woods and come Home with our Baskets full of Goodies, our Minds deeply quiet, and our Hearts nourished with natural things. But watch out for Poison Ivy, Bugs, the Hot Sun... Players share Remedies and solve Problems. Includes rules for basic and hard games.
1 to 8 players, ages 5-7.
Yard Sale
Encourages memory and imagination. We all go to a Yard Sale, looking for bargains and help each other fill the family Minivan with as much stuff as we can find. Each player turns up two cards from around the Yard, looking for two that match to make up a complete item. Maybe a table top in one place and its legs somewhere else. Maybe we invent how two parts could work together! Unmatched items can fill the Truck quickly if we don't help each other find as much stuff as we can! What will we manage to save from getting thrown away?
1 to 8 players, ages 4-7.