Multi Age Games
Bus Depot Diner
A Bus pulls up and its hungry passengers pile out, with only 30 minutes to eat. Players work as a team to see they get fed and leave satisfied. Quick-paced, original and challenging, with plenty of clever strategies for teens and adults. Especially pleasing is that this game can be played by few or many, and a variety of ages: it comes with three sets of rules, for younger children (5-7 yrs), middle years (7-12 yrs) and tough adult play — like having three games in one box! 1 to 6 players, ages 7 to adult.
Dark & Dangerous Skies
Much of Planet Earth is in trouble. We are a team of astronauts, sent to find a suitable place to live, for the benefit of all. Designed particlularly for young children who have an interest in stars, planets, astronauts and space travel. Includes two more games of increasing complexity so it is a game youngsters can start off on and then grow with, well into adult years. 2 to 4 players, ages 5 to adult.
Galaxy
The game begins with a Random Universe arrangement. Players, using their Wits, Imaginations and Control Cards, try to create an Ordered Universe of Life and Form. The beautifully illustrated cards represent various concepts that alone provide much to think and dream about. Play solitaire or with others, sharing ideas and strategies in a friendly, challenging way. 1 to 6 players, ages 5 to adult
This game also includes The Collection, a booklet of 40 more fun and easy-to-learn co-op card games for the same deck. For ages 5-9, try Memory, Swami, or Triples; for ages 7-12, try Peace, Zoot or Melds; for teens and adults, try Quota, Co-op Crib or Quilter's Delight.
Maze
An intricate strategy game with the flavor of chess. But, to win the game, players must work out a common strategy to get all their 'Mates' home. If they try using their minds as weapons against each other, they soon lose. The wood game pieces have individual moving patterns to yield a fresh game each time. Mental wizards can make combinations, study end games, and set up problems, while beginners can play an easy introductory game. 1 to 2 players, ages 12 to adult.
Oasis
Players are Camel Drivers, guiding Caravans from their Home Village through the Desert, gathering Valuable Things to trade and sell when and if they reach The City. Be wary, fellow adventurers, for the Dangers are many, but the Rewards are oh so great! May Allah bless your journey a thousandfold! 1 to 8 players, ages 9 to adult (This game is really three games in one — includes alternate versions for ages 5-7 and 12 .)
Ogres and Elves
The Royal Elf Family is visiting the mine. Players need to fill their Treasure Chests with Gems. But Ogres have heard about the visit and want the treasure too. We must do our best to get Royals & Ogres alike to share the Goodies. Easy to say. This requires lots of tricky teamwork with each game increasing in difficulty. 2 to 4 players, ages 5 to adult. Includes rules for 3 games, suitable for ages 5 to 7, 7 to 12 and 12 to adult.
Somewhere in The Rockies
Players need to move their Goods through the Mountains to the Coast braving The Risks, which are great, what with the Roads and Rails getting wiped out by Snow Storms and Rock Slides, not to mention Government Cutbacks leaving the Infrastructure in dangerous shape. Only Partners with nerves of steel and alert brains need apply for the job. If you have what it takes, join us in a Railway & Trucking adventure! Includes rules for 2 games, a basic game for ages 9-12 years, and 12 years to adult. 2 to 4 players, ages 8 to adult.
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Yin Yang
A game of patterns, with the flavor of Pente and Go. Players try to develop a series of balanced patterns. The moving principles are simple, but the variations and complexities of play are almost infinite. This is a game for those who like abstract, meditative endeavors. A simpler game, Clarity, is included for the beginner or younger players. 1 to 2 players, ages 9 to adult.
Zen Blocks
Our cube game for thinking and intuitive players. Symbols on the blocks are matched to form a cube, like dominoes in 3-D. Easy games for the young to try, and tough games for teens and adults. Not a one solution puzzle, but a genuine game that unfolds differently each time. Excellent for family play, in schools as a logic game, by groups assessing co-operative skills or just as a gift for that clever person. Can you bring together the opposites to form a complete whole? Full explanations of the meanings of the symbols are given. Keep on the coffee table to intrigue guests. 1 to 14 players, ages 6 to adult.